{"name":"getUnitLoadout","operator":null,"title":"getUnitLoadout","type":"command","url":"https://community.bistudio.com/wiki/getUnitLoadout","revid":377568,"updated":"2026-01-02T06:55:51Z","groups":["Unit Inventory"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.58"}],"since":{"game":"arma3","name":"Arma 3","version":"1.58"},"arma3_since":"1.58","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Returns a **Unit Loadout Array** with all assigned items, weapons, containers and their stored items.\n\n> [!NOTE]\n> The config should contain the following standard entries:\n>\n> ```cpp\n> class MyLoadout\n> {\n>     uniformClass = \"U_B_CombatUniform_mcam\";\n>     backpack = \"B_AssaultPack_mcamo\";\n>     linkedItems[] = { \"V_PlateCarrier1_rgr\", \"H_HelmetB\", \"ItemCompass\", \"ItemWatch\", \"ItemRadio\", \"NVGoggles\" };\n>     weapons[] = { \"arifle_MX_ACO_pointer_F\", \"hgun_P07_F\" };\n>     items[] = { \"FirstAidKit\", \"FirstAidKit\", \"FirstAidKit\" };\n>     magazines[] = {\n>         \"30Rnd_65x39_caseless_mag\", \"16Rnd_9x21_Mag\",\n>         \"SmokeShell\",\n>         \"HandGrenade\", \"HandGrenade\", \"HandGrenade\", \"HandGrenade\", \"HandGrenade\", \"HandGrenade\", \"HandGrenade\",\n>         \"HandGrenade\", \"HandGrenade\", \"HandGrenade\", \"HandGrenade\", \"HandGrenade\", \"HandGrenade\", \"HandGrenade\",\n>         \"HandGrenade\", \"HandGrenade\", \"HandGrenade\", \"HandGrenade\", \"HandGrenade\", \"HandGrenade\", \"HandGrenade\"\n>     };\n> };\n> ```","syntaxes":[{"syntax":"getUnitLoadout unit","since":null,"effect":null,"exec":null,"params":[{"name":"unit","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"unit: Object"}],"returns":{"type":"Unit Loadout Array","types":["Unit Loadout Array"],"description":null,"text":"Unit Loadout Array"},"form":"unary","operator":null,"left":null,"right":{"text":"unit","types":["Object"]}},{"syntax":"getUnitLoadout [unit, fullMagazines]","since":null,"effect":null,"exec":null,"params":[{"name":"unit","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"unit: Object"},{"name":"fullMagazines","type":"Boolean","optional":false,"default":null,"description":"true to top up used magazines","types":["Boolean"],"since":null,"text":"fullMagazines: Boolean - true to top up used magazines"}],"returns":{"type":"Unit Loadout Array","types":["Unit Loadout Array"],"description":null,"text":"Unit Loadout Array"},"form":"unary","operator":null,"left":null,"right":{"text":"[unit, fullMagazines]","types":["Array"]}},{"syntax":"getUnitLoadout name","since":null,"effect":null,"exec":null,"params":[{"name":"name","type":"String","optional":false,"default":null,"description":"`CfgVehicles` classname from which to extract the loadout","types":["String"],"since":null,"text":"name: String - `CfgVehicles` classname from which to extract the loadout"}],"returns":{"type":"Unit Loadout Array","types":["Unit Loadout Array"],"description":null,"text":"Unit Loadout Array"},"form":"unary","operator":null,"left":null,"right":{"text":"name","types":["String"]}},{"syntax":"getUnitLoadout config","since":null,"effect":null,"exec":null,"params":[{"name":"config","type":"Config","optional":false,"default":null,"description":"loadout config class","types":["Config"],"since":null,"text":"config: Config - loadout config class"}],"returns":{"type":"Unit Loadout Array","types":["Unit Loadout Array"],"description":null,"text":"Unit Loadout Array"},"form":"unary","operator":null,"left":null,"right":{"text":"config","types":["Config"]}}],"examples":[{"text":"```sqf\ngetUnitLoadout player;\n```","code":["getUnitLoadout player;"]},{"text":"```sqf\ngetUnitLoadout [player, true];\n```","code":["getUnitLoadout [player, true];"]},{"text":"```sqf\ngetUnitLoadout \"B_Soldier_F\";\n```","code":["getUnitLoadout \"B_Soldier_F\";"]},{"text":"```sqf\ngetUnitLoadout (configFile >> \"CfgVehicles\" >> \"B_Soldier_F\");\n```","code":["getUnitLoadout (configFile >> \"CfgVehicles\" >> \"B_Soldier_F\");"]},{"text":"```sqf\ngetUnitLoadout (missionConfigFile >> \"MyLoadout\");\n```","code":["getUnitLoadout (missionConfigFile >> \"MyLoadout\");"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["setUnitLoadout"],"notes":[],"categories":["Arma 3: New Scripting Commands","Arma 3: Scripting Commands","Command Group: Unit Inventory","Introduced with Arma 3 version 1.58","Scripting Commands"]}