---
name: "getUnitTrait"
type: command
status: ok
groups: ["Object Manipulation"]
arma3_since: "1.58"
locality: {"argument": "global", "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/getUnitTrait
revid: 347973
updated: 2023-11-08T09:46:06Z
---

# getUnitTrait

*Command · Object Manipulation · Arma 3 v1.58*

Locality: arguments **global**

## Description

Gets the current value of a trait of the given unit.

> [!NOTE]
> For the default values see [setUnitTrait](../commands/setUnitTrait.md).

## Syntax

```sqf
unit getUnitTrait skillName
```

**Parameters:**

- `unit`: [Object](../topics/Object.md)
- `skillName`: [String](../topics/String.md) - name of the skill

**Returns:** - [Boolean](../topics/Boolean.md) or [Number](../topics/Number.md) - trait's value
- [Nothing](../topics/Nothing.md) - if *unit* is invalid, e.g an empty vehicle

## Examples

### Example 1

```sqf
player getUnitTrait "Medic";
```

## See also

[setUnitTrait](../commands/setUnitTrait.md) · [getAllUnitTraits](../commands/getAllUnitTraits.md)

<sub>Source: [BI Community Wiki — getUnitTrait](https://community.bistudio.com/wiki/getUnitTrait) (revision 347973).</sub>
