{"name":"groupChat","operator":null,"title":"groupChat","type":"command","url":"https://community.bistudio.com/wiki/groupChat","revid":376775,"updated":"2025-11-17T00:05:36Z","groups":["Radio and Chat"],"status":"ok","replaced_by":[],"games":[{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},{"game":"ofpe","name":"Operation Flashpoint: Elite","version":"1.00"},{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":"global","effect":"local","server_exec":false},"exec":null,"description":"Types text to the group radio channel. The text will be visible only on the PC where command was executed. If you need the message to show on all computers, you have to execute it globally (see remoteExec). Use clearRadio to clear chat history\n\n> [!IMPORTANT]\n> The unit must have an assigned radio item (such as ***\"ItemRadio\"***) to see or transmit the messages. A radio item must have the property `simulation = \"ItemRadio\";` in its CfgWeapons config.","syntaxes":[{"syntax":"unit groupChat chatText","since":null,"effect":null,"exec":null,"params":[{"name":"unit","type":"Object","optional":false,"default":null,"description":"unit transmitting message","types":["Object"],"since":null,"text":"unit: Object - unit transmitting message"},{"name":"chatText","type":"String","optional":false,"default":null,"description":"message to transmit","types":["String"],"since":null,"text":"chatText: String - message to transmit"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"unit","types":["Object"]},"right":{"text":"chatText","types":["String"]}}],"examples":[{"text":"```sqf\n_soldierOne groupChat \"Show this text\";\n```","code":["_soldierOne groupChat \"Show this text\";"]},{"text":"```sqf\ndriver vehicle player sideChat \"sideChat\";\ndriver vehicle player globalChat \"globalChat\";\ndriver vehicle player groupChat \"groupChat\";\nvehicle player vehicleChat \"vehicleChat\";\ndriver vehicle player commandChat \"commandChat\";\ndriver vehicle player customChat [1, \"customChat\"];\nsystemChat \"systemChat\";\n```","code":["driver vehicle player sideChat \"sideChat\";\ndriver vehicle player globalChat \"globalChat\";\ndriver vehicle player groupChat \"groupChat\";\nvehicle player vehicleChat \"vehicleChat\";\ndriver vehicle player commandChat \"commandChat\";\ndriver vehicle player customChat [1, \"customChat\"];\nsystemChat \"systemChat\";"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["globalChat","sideChat","vehicleChat","commandChat","customChat","systemChat","groupRadio"],"notes":[],"categories":["ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Radio and Chat","Introduced with Operation Flashpoint version 1.00","Operation Flashpoint: Elite: Scripting Commands","Operation Flashpoint: New Scripting Commands","Operation Flashpoint: Scripting Commands","Scripting Commands","Scripting Commands: Local Effect","Take On Helicopters: Scripting Commands"]}