---
name: "groupRadio"
type: command
status: ok
groups: ["Radio and Chat", "Sounds"]
arma3_since: "0.50"
locality: {"argument": "global", "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/groupRadio
revid: 363908
updated: 2024-04-24T22:08:47Z
---

# groupRadio

*Command · Radio and Chat, Sounds · Arma 3 v0.50 · introduced in Operation Flashpoint v1.00*

Locality: arguments **global** · effect **local**

## Description

Sends the audio message to the group radio channel. The message is defined in CfgRadio in the [description.ext](../topics/Description.ext.md) file or config radio protocol.

> [!IMPORTANT]
> The unit must have an [assigned](../commands/assignItem.md) radio item (such as ***"ItemRadio"***) to see or transmit the messages.
> A radio item must have the property `simulation = "ItemRadio";` in its CfgWeapons config.

> [!NOTE]
> When the transmitting unit gets killed, the transmission is interrupted. However when the receiving unit gets killed, the transmission continues to play.

## Syntax

```sqf
unit groupRadio radioName
```

**Parameters:**

- `unit`: [Object](../topics/Object.md) - unit to transmit
- `radioName`: [String](../topics/String.md) - class name from `CfgRadio`

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
_soldierOne groupRadio "messageOne";
```

### Example 2

```sqf
player groupRadio (configName selectRandom ("true" configClasses (configFile >> "CfgRadio")));
```

## Multiplayer

If you need the transmission to play on all computers, you have to execute it globally (see [remoteExec](../commands/remoteExec.md)).

## See also

[sideRadio](../commands/sideRadio.md) · [groupChat](../commands/groupChat.md) · [customRadio](../commands/customRadio.md) · [vehicleRadio](../commands/vehicleRadio.md) · [globalRadio](../commands/globalRadio.md) · [directSay](../commands/directSay.md) · [commandRadio](../commands/commandRadio.md)

## Community notes

**Killzone_Kid** — 2016-12-03

To transmit user custom sounds (see Multiplayer Custom Sounds Tutorial), prefix the full filename including file extension with `1.`.
For example if there is a custom user sound file called `MySound.ogg`, to play it on the radio use:

```sqf
player groupRadio "#MySound.ogg";
```

<sub>Source: [BI Community Wiki — groupRadio](https://community.bistudio.com/wiki/groupRadio) (revision 363908).</sub>
