---
name: "handsHit"
type: command
status: ok
groups: ["Object Manipulation"]
arma3_since: "0.50"
locality: {"argument": "global", "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/handsHit
revid: 329502
updated: 2022-07-29T13:32:42Z
---

# handsHit

*Command · Object Manipulation · Arma 3 v0.50 · introduced in Operation Flashpoint v1.00*

Locality: arguments **global**

## Description

Checks if a soldier's hands are hit, which results in inaccurate aiming.

## Syntax

```sqf
handsHit unitName
```

**Parameters:**

- `unitName`: [Object](../topics/Object.md)

**Returns:** [Number](../topics/Number.md) - if the hands are not damaged, the returned value is 0. If the hands are hit or the unit is dead, the returned value is 1.

## Examples

### Example 1

```sqs
? (handsHit player == 1) : player globalChat "Ouch! Don't shoot at my hands dammit!"
```

## See also

[damage](../commands/damage.md)

<sub>Source: [BI Community Wiki — handsHit](https://community.bistudio.com/wiki/handsHit) (revision 329502).</sub>
