---
name: "hintSilent"
type: command
status: ok
groups: ["Interaction", "Structured Text", "Strings"]
arma3_since: "0.50"
locality: {"argument": null, "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/hintSilent
revid: 308951
updated: 2022-04-18T20:23:57Z
---

# hintSilent

*Command · Interaction, Structured Text, Strings · Arma 3 v0.50 · introduced in Arma 2 v1.00*

Locality: effect **local**

## Description

Same as [hint](../commands/hint.md), but without a sound.

## Syntax

```sqf
hintSilent text
```

**Parameters:**

- `text`: [String](../topics/String.md) or [Structured Text](../topics/Structured_Text.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
hintSilent format ["Hello, %1!", name player];
```

### Example 2

```sqf
hint "Hello there!";
sleep 5;
hintSilent ""; // removes message
```

## See also

[hint](../commands/hint.md) · [hintC](../commands/hintC.md) · [hintCadet](../commands/hintCadet.md)

<sub>Source: [BI Community Wiki — hintSilent](https://community.bistudio.com/wiki/hintSilent) (revision 308951).</sub>
