{"name":"humidity","operator":null,"title":"humidity","type":"command","url":"https://community.bistudio.com/wiki/humidity","revid":376954,"updated":"2026-01-01T05:39:46Z","groups":["Environment"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma3","name":"Arma 3","version":"0.50"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Returns the current humidity value. 0 is no humidity and 1 is 100% humidity. Humidity value quickly changes from 0 to 1 when rain starts, then slowly changes from 1 to 0 when rain stops.","syntaxes":[{"syntax":"humidity","since":null,"effect":null,"exec":null,"params":[],"returns":{"type":"Number in range 0..1","types":["Number"],"description":null,"text":"Number in range 0..1"},"form":"nullary","operator":null,"left":null,"right":null}],"examples":[{"text":"```sqf\ncurrentHumidity = humidity;\n```","code":["currentHumidity = humidity;"]},{"text":"```sqf\nskipTime -24;\n86400 setOvercast 1;\nskipTime 24;\n0 spawn {\n    10 setRain 1;\n    sleep 10;\n    10 setRain 0;\n};\nonEachFrame {\n    hintSilent str [round (rain * 10) / 10, round (humidity * 10) / 10];\n};\n```","code":["skipTime -24;\n86400 setOvercast 1;\nskipTime 24;\n0 spawn {\n\t10 setRain 1;\n\tsleep 10;\n\t10 setRain 0;\n};\nonEachFrame {\n\thintSilent str [round (rain * 10) / 10, round (humidity * 10) / 10];\n};"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["setHumidity","simulSetHumidity","setOvercast","setRain","rain","overcast","fog","wind","waves"],"notes":[],"categories":["Arma 3: New Scripting Commands","Arma 3: Scripting Commands","Command Group: Environment","Introduced with Arma 3 version 0.50","Scripting Commands"]}