---
name: "insertEditorObject"
type: command
status: ok
groups: ["Game 2 Editor"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/insertEditorObject
revid: 363293
updated: 2024-03-26T10:51:59Z
---

# insertEditorObject

*Command · Game 2 Editor · Arma 3 v0.50 · introduced in Arma 2 v1.00*

## Description

Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional.

> [!NOTE]
> Some Old Editor Command

## Syntax

```sqf
map insertEditorObject [type,value,[name1,value1,...],subtype class]
```

**Parameters:**

- `map`: [Control](../topics/Control.md)
- `[type,value,[name1,value1,...],subtype class]`: [Array](../topics/Array.md)

**Returns:** [String](../topics/String.md)

## Examples

### Example 1

-

<sub>Source: [BI Community Wiki — insertEditorObject](https://community.bistudio.com/wiki/insertEditorObject) (revision 363293).</sub>
