---
name: "isBleeding"
type: command
status: ok
groups: ["Object Manipulation"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/isBleeding
revid: 322981
updated: 2022-06-28T21:42:55Z
---

# isBleeding

*Command · Object Manipulation · Arma 3 v0.50*

## Description

Returns whether the unit is bleeding.

## Syntax

```sqf
isBleeding unit
```

**Parameters:**

- `unit`: [Object](../topics/Object.md)

**Returns:** [Boolean](../topics/Boolean.md)

## Examples

### Example 1

```sqf
if (isBleeding player) then { player groupChat "I'm bleeding!!"; };
```

## See also

[getBleedingRemaining](../commands/getBleedingRemaining.md) · [isBurning](../commands/isBurning.md) · [setBleedingRemaining](../commands/setBleedingRemaining.md)

<sub>Source: [BI Community Wiki — isBleeding](https://community.bistudio.com/wiki/isBleeding) (revision 322981).</sub>
