{"name":"isBurning","operator":null,"title":"isBurning","type":"command","url":"https://community.bistudio.com/wiki/isBurning","revid":323033,"updated":"2022-06-28T21:43:08Z","groups":["Object Manipulation"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma3","name":"Arma 3","version":"0.50"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Returns whether the unit is burning.\nThis returns true only if unit is damaged by nearby fire, it does **not** check whether a fireplace is burning, use inflamed command for that.","syntaxes":[{"syntax":"isBurning unit","since":null,"effect":null,"exec":null,"params":[{"name":"unit","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"unit: Object"}],"returns":{"type":"Boolean","types":["Boolean"],"description":null,"text":"Boolean"},"form":"unary","operator":null,"left":null,"right":{"text":"unit","types":["Object"]}}],"examples":[{"text":"```sqf\nif (isBurning player) then { player groupChat \"I'm burning!!\"; };\n```","code":["if (isBurning player) then { player groupChat \"I'm burning!!\"; };"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["getBleedingRemaining","setBleedingRemaining","isBleeding","inflamed"],"notes":[],"categories":["Arma 3: New Scripting Commands","Arma 3: Scripting Commands","Command Group: Object Manipulation","Introduced with Arma 3 version 0.50","Scripting Commands"]}