{"name":"isManualFire","operator":null,"title":"isManualFire","type":"command","url":"https://community.bistudio.com/wiki/isManualFire","revid":364125,"updated":"2024-05-04T22:07:43Z","groups":["Weapons"],"status":"ok","replaced_by":[],"games":[{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},"arma3_since":"0.50","branch":null,"locality":{"argument":"global","effect":null,"server_exec":false},"exec":null,"description":"Returns true if manual fire is on. Manual fire could either be selected in vehicle action menu (if available) or with action \"ManualFire\" and \"ManualFireCancel\". Always returns false for a soldier.","syntaxes":[{"syntax":"isManualFire vehicleName","since":null,"effect":null,"exec":null,"params":[{"name":"vehicleName","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"vehicleName: Object"}],"returns":{"type":"Boolean","types":["Boolean"],"description":null,"text":"Boolean"},"form":"unary","operator":null,"left":null,"right":{"text":"vehicleName","types":["Object"]}}],"examples":[{"text":"```sqf\n_bool = isManualFire vehicle player;\n```","code":["_bool = isManualFire vehicle player;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["fire","doFire","commandFire","canFire","fireAtTarget","forceWeaponFire","commandArtilleryFire","commandSuppressiveFire","doArtilleryFire","doSuppressiveFire"],"notes":[],"categories":["Arma 2: Operation Arrowhead: New Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 3: Scripting Commands","Command Group: Weapons","Introduced with Arma 2: Operation Arrowhead version 1.50","Scripting Commands","Take On Helicopters: Scripting Commands"]}