---
name: "isSaving"
type: command
status: ok
groups: ["Mission Information"]
arma3_since: "2.08"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/isSaving
revid: 369063
updated: 2024-09-02T20:24:55Z
---

# isSaving

*Command · Mission Information · Arma 3 v2.08*

## Description

Returns the status of autosave request, made when [saveGame](../commands/saveGame.md) command is executed. When request is made, the command immediately returns [true](../commands/true.md). The engine then handles the saving and when it is done, the command returns [false](../commands/false.md).

## Syntax

```sqf
isSaving
```

**Returns:** [Boolean](../topics/Boolean.md) - [true](../commands/true.md) autosave request is made, [false](../commands/false.md) autosave request is processed

## Examples

### Example 1

```sqf
0 spawn
{
    saveGame;
    waitUntil { !isSaving };
    systemChat "Game Saving Is Done!";
};
```

## See also

[saveGame](../commands/saveGame.md) · [enableSaving](../commands/enableSaving.md) · [loadGame](../commands/loadGame.md) · [savingEnabled](../commands/savingEnabled.md)

<sub>Source: [BI Community Wiki — isSaving](https://community.bistudio.com/wiki/isSaving) (revision 369063).</sub>
