---
name: "isTurnedOut"
type: command
status: ok
groups: ["Object Manipulation"]
arma3_since: "1.42"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/isTurnedOut
revid: 319215
updated: 2022-05-13T09:23:23Z
---

# isTurnedOut

*Command · Object Manipulation · Arma 3 v1.42*

## Description

Returns [true](../commands/true.md) if given unit is turned out, otherwise [false](../commands/false.md). The output changes to [true](../commands/true.md) after unit finished turning out, however will change to [false](../commands/false.md) almost immediately after unit is ordered to turn in.

## Syntax

```sqf
isTurnedOut unit
```

**Parameters:**

- `unit`: [Object](../topics/Object.md) - unit on turn(in/out) enabled turret

**Returns:** [Boolean](../topics/Boolean.md)

## Examples

### Example 1

```sqf
_commanderOut = isTurnedOut (tank turretUnit [0,0]);
```

## See also

[moveOut](../commands/moveOut.md) · [moveInDriver](../commands/moveInDriver.md) · [turretUnit](../commands/turretUnit.md)

<sub>Source: [BI Community Wiki — isTurnedOut](https://community.bistudio.com/wiki/isTurnedOut) (revision 319215).</sub>
