---
name: "isVehicleRadarOn"
type: command
status: ok
groups: ["Sensors"]
arma3_since: "1.72"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/isVehicleRadarOn
revid: 310732
updated: 2022-05-07T20:04:21Z
---

# isVehicleRadarOn

*Command · Sensors · Arma 3 v1.72*

## Description

Returns true if vehicle has active sensors on.

## Syntax

```sqf
isVehicleRadarOn vehicle
```

**Parameters:**

- `vehicle`: [Object](../topics/Object.md) - vehicle on which check is performed

**Returns:** [Boolean](../topics/Boolean.md)

## Examples

### Example 1

```sqf
isVehicleRadarOn vehicle player; // returns true if radar is turned on
```

## See also

[setVehicleRadar](../commands/setVehicleRadar.md)

<sub>Source: [BI Community Wiki — isVehicleRadarOn](https://community.bistudio.com/wiki/isVehicleRadarOn) (revision 310732).</sub>
