{"name":"join","operator":null,"title":"join","type":"command","url":"https://community.bistudio.com/wiki/join","revid":377820,"updated":"2026-01-03T04:19:29Z","groups":["Groups"],"status":"ok","replaced_by":[],"games":[{"game":"ofp","name":"Operation Flashpoint","version":"1.34"},{"game":"ofpe","name":"Operation Flashpoint: Elite","version":"1.00"},{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"ofp","name":"Operation Flashpoint","version":"1.34"},"arma3_since":"0.50","branch":null,"locality":{"argument":"global","effect":"global","server_exec":false},"exec":null,"description":"| Maximum number of<br>units per group |  |\n|---|---|\n| Operation Flashpoint | 12 |\n| Later titles | 10000+ |\n\nJoins units into a given Group.\n\nTo make a unit leave its current group, join it into grpNull (e.g. `[MyUnit] join grpNull`) - but beware: A new group is created for the leaving unit; this could result in the number of groups growing out of control.","syntaxes":[{"syntax":"unitArray join group","since":null,"effect":null,"exec":null,"params":[{"name":"unitArray","type":"Array of Objects","optional":false,"default":null,"description":"units to join group","types":["Array","Objects"],"since":null,"text":"unitArray: Array of Objects - units to join group"},{"name":"group","type":"Group or Object","optional":false,"default":null,"description":null,"types":["Group","Object"],"since":null,"text":"group: Group or Object"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"unitArray","types":["Array","Objects"]},"right":{"text":"group","types":["Group","Object"]}}],"examples":[{"text":"```sqf\n[_unitOne, _unitTwo] join player;\n```","code":["[_unitOne, _unitTwo] join player;"]},{"text":"```sqf\n[_unitOne, _unitTwo] join (group player);\n```","code":["[_unitOne, _unitTwo] join (group player);"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["joinAs","joinAsSilent","joinSilent","group","leader","doFollow"],"notes":[],"categories":["ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Groups","Introduced with Operation Flashpoint version 1.34","Operation Flashpoint: Elite: Scripting Commands","Operation Flashpoint: New Scripting Commands","Operation Flashpoint: Scripting Commands","Scripting Commands","Scripting Commands: Global Effect","Take On Helicopters: Scripting Commands"]}