---
name: "leaderboardDeInit"
type: command
status: ok
groups: ["Leaderboards"]
arma3_since: "1.56"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/leaderboardDeInit
revid: 323055
updated: 2022-06-28T21:43:11Z
---

# leaderboardDeInit

*Command · Leaderboards · Arma 3 v1.56*

## Description

Deletes internal class for the leaderboard with given name. Returns true if the board has been found and deinitialized.

## Syntax

```sqf
leaderboardDeInit boardName
```

**Parameters:**

- `boardName`: [String](../topics/String.md)

**Returns:** [Boolean](../topics/Boolean.md)

## Examples

### Example 1

```sqf
leaderboardDeInit "TT01";
```

## See also

[leaderboardGetRows](../commands/leaderboardGetRows.md) · [leaderboardInit](../commands/leaderboardInit.md) · [leaderboardRequestRowsFriends](../commands/leaderboardRequestRowsFriends.md) · [leaderboardRequestRowsGlobal](../commands/leaderboardRequestRowsGlobal.md) · [leaderboardRequestRowsGlobalAroundUser](../commands/leaderboardRequestRowsGlobalAroundUser.md) · [leaderboardsRequestUploadScore](../commands/leaderboardsRequestUploadScore.md) · [leaderboardsRequestUploadScoreKeepBest](../commands/leaderboardsRequestUploadScoreKeepBest.md) · [leaderboardState](../commands/leaderboardState.md)

<sub>Source: [BI Community Wiki — leaderboardDeInit](https://community.bistudio.com/wiki/leaderboardDeInit) (revision 323055).</sub>
