---
name: "loadIdentity"
type: command
status: ok
groups: ["Unit Identity"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/loadIdentity
revid: 322977
updated: 2022-06-28T21:42:55Z
---

# loadIdentity

*Command · Unit Identity · Arma 3 v0.50 · introduced in Operation Flashpoint v1.75*

## Description

Loads person's identity from Objects.sav file in campaign directory (from entry name).

## Syntax

```sqf
unit loadIdentity name
```

**Parameters:**

- `unit`: [Object](../topics/Object.md)
- `name`: [String](../topics/String.md)

**Returns:** [Boolean](../topics/Boolean.md) - [true](../commands/true.md) if successfull, otherwise [false](../commands/false.md)

## Examples

### Example 1

```sqf
_ok = player loadIdentity "playerIdentity";
```

## Multiplayer

This command does not work in Multiplayer.

## See also

[saveIdentity](../commands/saveIdentity.md) · [lockIdentity](../commands/lockIdentity.md) · [setIdentity](../commands/setIdentity.md)

<sub>Source: [BI Community Wiki — loadIdentity](https://community.bistudio.com/wiki/loadIdentity) (revision 322977).</sub>
