{"name":"locked","operator":null,"title":"locked","type":"command","url":"https://community.bistudio.com/wiki/locked","revid":310835,"updated":"2022-05-07T20:23:59Z","groups":["Object Manipulation"],"status":"ok","replaced_by":[],"games":[{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},{"game":"ofpe","name":"Operation Flashpoint: Elite","version":"1.00"},{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":"global","effect":null,"server_exec":false},"exec":null,"description":"Check if vehicle is locked. If it is locked, Persons cannot mount / dismount without order.","syntaxes":[{"syntax":"locked vehicle","since":null,"effect":null,"exec":null,"params":[{"name":"vehicle","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"vehicle: Object"}],"returns":{"type":"- Number","types":["Number"],"description":"since Arma 3 v0.50 - 0: Unlocked - 1: Default - a subordinate player cannot enter without AI leader order - 2: Locked - 3: Locked for player - -1: vehicle is null - Boolean for older games","text":"- Number - since Arma 3 v0.50\n  - 0: Unlocked\n  - 1: Default - a subordinate player cannot enter without AI leader order\n  - 2: Locked\n  - 3: Locked for player\n  - -1: vehicle is null\n- Boolean for older games"},"form":"unary","operator":null,"left":null,"right":{"text":"vehicle","types":["Object"]}}],"examples":[{"text":"```sqf\n_locked = locked _jeepOne;\n```","code":["_locked = locked _jeepOne;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["lock","setVehicleLock","lockedDriver","lockedCargo","lockedTurret"],"notes":[],"categories":["ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Object Manipulation","Introduced with Operation Flashpoint version 1.00","Operation Flashpoint: Elite: Scripting Commands","Operation Flashpoint: New Scripting Commands","Operation Flashpoint: Scripting Commands","Scripting Commands","Take On Helicopters: Scripting Commands"]}