---
name: "lockedInventory"
type: command
status: ok
groups: ["Unit Inventory"]
arma3_since: "2.00"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/lockedInventory
revid: 338797
updated: 2023-04-07T06:40:04Z
---

# lockedInventory

*Command · Unit Inventory · Arma 3 v2.00*

## Description

Get a vehicle's inventory lock state. Can also be used on a unit's backback (see [lockInventory](../commands/lockInventory.md)).

## Syntax

```sqf
lockedInventory vehicle
```

**Parameters:**

- `vehicle`: [Object](../topics/Object.md)

**Returns:** [Boolean](../topics/Boolean.md)

## Examples

### Example 1

```sqf
private _isInventoryLocked = lockedInventory vehicle player;
```

### Example 2

```sqf
private _isBackpackLocked = lockedInventory backpackContainer player;
```

## See also

[lockInventory](../commands/lockInventory.md)

<sub>Source: [BI Community Wiki — lockedInventory](https://community.bistudio.com/wiki/lockedInventory) (revision 338797).</sub>
