---
name: "lockedTurret"
type: command
status: ok
groups: ["Turrets"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/lockedTurret
revid: 377494
updated: 2026-01-02T06:49:19Z
---

# lockedTurret

*Command · Turrets · Arma 3 v0.50 · introduced in Arma 2 v1.00*

## Description

Check whether gunner position of the vehicle turret is locked.

## Syntax

```sqf
vehicle lockedTurret turretPath
```

**Parameters:**

- `vehicle`: [Object](../topics/Object.md)
- `turretPath`: Turret Path

**Returns:** [Boolean](../topics/Boolean.md)

## Examples

### Example 1

```sqf
_locked = tank lockedTurret [0];
```

## See also

[lockTurret](../commands/lockTurret.md) · [moveInTurret](../commands/moveInTurret.md) · [turretUnit](../commands/turretUnit.md)

<sub>Source: [BI Community Wiki — lockedTurret](https://community.bistudio.com/wiki/lockedTurret) (revision 377494).</sub>
