---
name: "logEntities"
type: command
status: ok
groups: ["Diagnostic"]
arma3_since: "1.18"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/logEntities
revid: 369445
updated: 2024-09-05T17:09:41Z
---

# logEntities

*Command · Diagnostic · Arma 3 v1.18*

## Description

Creates a log file containing the list of all game entities in scene.
The file is created in the same directory as .rpt file.

> [!NOTE]
> BattlEye's RCON variant of this command is `1. logEntities` (see also Multiplayer Server Commands).

File name example: `logEntities_4688_12-04-2014_12-19-39.log`

File content example:

```
====================== Vehicles =======================

> Loc:1, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 0, AnyPl:1, Out: 0, NetID:2:3, Pos: [2476.243896][73.782043], N:B_Soldier_F
> Loc:1, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 0, AnyPl:0, Out: 0, NetID:0:0, Pos: [2471.500977][62.477680], N:Snake_random_F
> Loc:1, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 0, AnyPl:0, Out: 0, NetID:0:0, Pos: [2489.192383][73.935181], N:Snake_random_F
> Loc:1, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 0, AnyPl:0, Out: 0, NetID:0:0, Pos: [2487.953857][73.828362], N:Snake_random_F
> Loc:1, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 0, AnyPl:0, Out: 0, NetID:0:0, Pos: [2800.174805][96.234093], N:Rabbit_F
> Loc:1, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 0, AnyPl:0, Out: 0, NetID:0:0, Pos: [2825.378418][2.068635], N:Rabbit_F
> Loc:1, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 0, AnyPl:0, Out: 0, NetID:0:0, Pos: [2888.919434][6.837101], N:Rabbit_F
> Loc:1, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 0, AnyPl:0, Out: 0, NetID:0:0, Pos: [2910.756104][16.089361], N:Rabbit_F
> Loc:0, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 1, AnyPl:0, Out: 0, NetID:2:0, Pos: [9.000000][9.000000], N:Logic

Total objects: 9
Statistics objects: 9

IsLocal: 8
IsMarkedToDelete: 0
IsDestroyed: 0
IsDamageDestroyed: 0
IsDamageDead: 0
IsNotSimulated: 9
IsVisible: 1
IsAnyPlayer: 1
IsOutsideMap: 0

=================== Slow vehicles =====================

Total objects: 214
Statistics objects: 0

Static objects are accounted in total object count but not included in statistics

IsLocal: 0
IsMarkedToDelete: 0
IsDestroyed: 0
IsDamageDestroyed: 0
IsDamageDead: 0
IsNotSimulated: 0
IsVisible: 0
IsAnyPlayer: 0
IsOutsideMap: 0

=================== Out vehicles ====================

> Loc:1, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 0, AnyPl:0, Out: 0, NetID:2:1, Pos: [2476.243896][73.782043], N:Supply40
> Loc:1, ForDel:0, Dstr:0, DmgDstr:0, DmgDead:0, Sim:1, Inv: 0, AnyPl:0, Out: 0, NetID:2:2, Pos: [2476.243896][73.782043], N:Supply140

Total objects: 2
Statistics objects: 2

IsLocal: 2
IsMarkedToDelete: 0
IsDestroyed: 0
IsDamageDestroyed: 0
IsDamageDead: 0
IsNotSimulated: 2
IsVisible: 0
IsAnyPlayer: 0
IsOutsideMap: 0
```

## Syntax

```sqf
logEntities
```

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
logEntities;
```

## See also

[entities](../commands/entities.md) · [nearEntities](../commands/nearEntities.md) · [diag_log](../commands/diag_log.md) · [diag_fps](../commands/diag_fps.md) · diag fpsmin · diag frameno · [diag_tickTime](../commands/diag_tickTime.md) · [diag_captureFrame](../commands/diag_captureFrame.md) · [exportJIPMessages](../commands/exportJIPMessages.md)

<sub>Source: [BI Community Wiki — logEntities](https://community.bistudio.com/wiki/logEntities) (revision 369445).</sub>
