---
name: "mapAnimDone"
type: command
status: ok
groups: ["Map"]
arma3_since: "0.50"
locality: {"argument": "local", "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/mapAnimDone
revid: 310810
updated: 2022-05-07T20:22:01Z
---

# mapAnimDone

*Command · Map · Arma 3 v0.50 · introduced in Operation Flashpoint v1.27*

Locality: arguments **local** · effect **local**

## Description

Check if map animation is finished.

## Syntax

```sqf
mapAnimDone
```

**Returns:** [Boolean](../topics/Boolean.md)

## Examples

### Example 1

```sqf
private _isDone = mapAnimDone;
```

## See also

[mapAnimAdd](../commands/mapAnimAdd.md) · [mapAnimClear](../commands/mapAnimClear.md) · [mapAnimCommit](../commands/mapAnimCommit.md) · [ctrlMapAnimAdd](../commands/ctrlMapAnimAdd.md) · [ctrlMapAnimClear](../commands/ctrlMapAnimClear.md) · [ctrlMapAnimCommit](../commands/ctrlMapAnimCommit.md) · [ctrlMapAnimDone](../commands/ctrlMapAnimDone.md)

<sub>Source: [BI Community Wiki — mapAnimDone](https://community.bistudio.com/wiki/mapAnimDone) (revision 310810).</sub>
