---
name: "missionDifficulty"
type: command
status: ok
groups: ["Difficulty", "Mission Information"]
arma3_since: "1.62"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/missionDifficulty
revid: 337653
updated: 2023-02-16T13:02:43Z
---

# missionDifficulty

*Command · Difficulty, Mission Information · Arma 3 v1.62*

## Description

Return difficulty that has been forced for this mission, returns -1 if difficulty is not forced and it is used one from player's options.

## Syntax

```sqf
missionDifficulty
```

**Returns:** [Number](../topics/Number.md)

## Examples

### Example 1

```sqf
private _number = missionDifficulty;
```

### Example 2

```sqf
private _playedDifficulty = missionDifficulty;
if (_playedDifficulty == -1) then
{
    _playedDifficulty = difficulty;
};
```

## See also

[difficultyOption](../commands/difficultyOption.md) · [difficulty](../commands/difficulty.md)

<sub>Source: [BI Community Wiki — missionDifficulty](https://community.bistudio.com/wiki/missionDifficulty) (revision 337653).</sub>
