{"name":"modelToWorldWorld","operator":null,"title":"modelToWorldWorld","type":"command","url":"https://community.bistudio.com/wiki/modelToWorldWorld","revid":377452,"updated":"2026-01-02T06:47:11Z","groups":["Positions"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"1.70"}],"since":{"game":"arma3","name":"Arma 3","version":"1.70"},"arma3_since":"1.70","branch":null,"locality":{"argument":"global","effect":null,"server_exec":false},"exec":null,"description":"Converts position from object model space to world space in PositionASL format from the object's centre position.\n\n> [!IMPORTANT]\n> For scaled objects, the relative position will first be multiplied by the object scale.\n>\n> For example, if the object scale is 2, `_obj modelToWorldWorld [0,1,0]` will be offset **2 meters** from the model center (`[0,0,0]`).","syntaxes":[{"syntax":"obj modelToWorldWorld modelPos","since":null,"effect":null,"exec":null,"params":[{"name":"obj","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"obj: Object"},{"name":"modelPos","type":"PositionRelative","optional":false,"default":null,"description":null,"types":["PositionRelative"],"since":null,"text":"modelPos: PositionRelative"}],"returns":{"type":"PositionASL","types":["PositionASL"],"description":"the model's centre (see getPosWorld)","text":"PositionASL - **the model's centre** (see getPosWorld)"},"form":"binary","operator":null,"left":{"text":"obj","types":["Object"]},"right":{"text":"modelPos","types":["PositionRelative"]}}],"examples":[{"text":"```sqf\nprivate _playersFrontWorld = player modelToWorldWorld [0,1,0];\n```","code":["private _playersFrontWorld = player modelToWorldWorld [0,1,0];"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["modelToWorldVisualWorld"],"notes":[],"categories":["Arma 3: New Scripting Commands","Arma 3: Scripting Commands","Command Group: Positions","Introduced with Arma 3 version 1.70","Scripting Commands"]}