---
name: "objectFromNetId"
type: command
status: ok
groups: ["Multiplayer"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/objectFromNetId
revid: 373126
updated: 2025-04-02T15:43:29Z
---

# objectFromNetId

*Command · Multiplayer · Arma 3 v0.50*

## Description

Get object with given unique ID. For groups, use [groupFromNetId](../commands/groupFromNetId.md).

## Syntax

```sqf
objectFromNetId id
```

**Parameters:**

- `id`: [String](../topics/String.md)

**Returns:** [Object](../topics/Object.md)

## Examples

### Example 1

```sqf
objectFromNetId "2:3"
```

## Multiplayer

Before Arma 3 v2.18 it would return [objNull](../commands/objNull.md) in multiplayer - see [BIS_fnc_objectFromNetId](../functions/BIS_fnc_objectFromNetId.md)

## See also

[groupFromNetId](../commands/groupFromNetId.md) · [netId](../commands/netId.md) · [BIS_fnc_objectFromNetId](../functions/BIS_fnc_objectFromNetId.md) · [BIS_fnc_netId](../functions/BIS_fnc_netId.md) · [BIS_fnc_groupFromNetId](../functions/BIS_fnc_groupFromNetId.md)

<sub>Source: [BI Community Wiki — objectFromNetId](https://community.bistudio.com/wiki/objectFromNetId) (revision 373126).</sub>
