---
name: "onPreloadFinished"
type: command
status: ok
groups: ["Event Handlers"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/onPreloadFinished
revid: 369526
updated: 2024-09-15T18:15:31Z
---

# onPreloadFinished

*Command · Event Handlers · Arma 3 v0.50 · introduced in Arma 2 v1.00*

## Description

Defines an action performed after the preload screen finished. Preload event occurs after briefing screen on mission start.

> [!IMPORTANT]
> This event handler also fires on client after user closes the main map.

> [!NOTE]
> **Arma 3:** - Since Arma 3 v1.58 a stackable version of this EH is available: [PreloadFinished](../topics/Mission_Event_Handlers.md#preloadfinished)
> - Before that, the [BIS_fnc_addStackedEventHandler](../functions/BIS_fnc_addStackedEventHandler.md) and [BIS_fnc_removeStackedEventHandler](../functions/BIS_fnc_removeStackedEventHandler.md) functions should be used instead.

## Syntax

```sqf
onPreloadFinished command
```

**Parameters:**

- `command`: [String](../topics/String.md) or [Code](../topics/Code.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
onPreloadFinished {TAG_ReceivingScreenDone = true};
```

### Example 2

```sqf
// removes the event immediately after the first run again
onPreloadFinished { TAG_ReceivingScreenDone = true; onPreloadFinished "" };
```

## See also

[onPreloadStarted](../commands/onPreloadStarted.md)

<sub>Source: [BI Community Wiki — onPreloadFinished](https://community.bistudio.com/wiki/onPreloadFinished) (revision 369526).</sub>
