---
name: "playMission"
type: command
status: ok
groups: ["System"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/playMission
revid: 376427
updated: 2025-10-13T07:06:23Z
---

# playMission

*Command · System · Arma 3 v0.50 · introduced in Operation Flashpoint: Elite v1.00*

## Description

The mission is launched (from the main menu).

## Syntax

```sqf
playMission [campaign, mission, skipBriefing]
```

**Parameters:**

- `campaign`: [String](../topics/String.md) - directory of Campaign, if empty a single mission is launched
- `mission`: [String](../topics/String.md) or [Config](../topics/Config.md) - directory if a string
- `skipBriefing`: [Boolean](../topics/Boolean.md) - (Optional) If true, the intro and briefing are skipped.

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
playMission ["XOutrage", "x05Negotiator.Noe"];
```

### Example 2

```sqf
playMission ["", configFile >> "CfgMissions" >> "Missions" >> "Armory1"];
```

### Example 3

```sqf
playMission ["", "\A3\Missions_F_Bootcamp\Scenarios\Arsenal.VR"];
```

## See also

[hostMission](../commands/hostMission.md) · [playScriptedMission](../commands/playScriptedMission.md) · [createMissionDisplay](../commands/createMissionDisplay.md) · [createMPCampaignDisplay](../commands/createMPCampaignDisplay.md)

<sub>Source: [BI Community Wiki — playMission](https://community.bistudio.com/wiki/playMission) (revision 376427).</sub>
