{"name":"playerRespawnTime","operator":null,"title":"playerRespawnTime","type":"command","url":"https://community.bistudio.com/wiki/playerRespawnTime","revid":353208,"updated":"2024-03-12T13:57:45Z","groups":["Multiplayer"],"status":"ok","replaced_by":[],"games":[{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma1","name":"Armed Assault","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Return the player's remaining time before respawn, or -1 if it is not available (such as when the player is alive).","syntaxes":[{"syntax":"playerRespawnTime","since":null,"effect":null,"exec":null,"params":[],"returns":{"type":"Number","types":["Number"],"description":null,"text":"Number"},"form":"nullary","operator":null,"left":null,"right":null}],"examples":[{"text":"```sqf\nwaitUntil { playerRespawnTime <= 0 };\n```","code":["waitUntil { playerRespawnTime <= 0 };"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["setPlayerRespawnTime"],"notes":[{"user":"Synide","date":"2007-06-21T17:33:00Z","text":"When playerRespawnTime reaches zero the player respawns as expected. When the player has completed respawning this command returns -1."},{"user":"RolanDecoy","date":"2009-02-25T20:44:00Z","text":"Also note that spawning doesn't create a body to use, but allows a player to choose an already existing one as defined either in the mission editor or in a script as player or playable."}],"categories":["ArmA: Armed Assault: New Scripting Commands","ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Multiplayer","Introduced with Armed Assault version 1.00","Scripting Commands","Take On Helicopters: Scripting Commands"]}