---
name: "ppEffectCommitted"
type: command
status: ok
groups: ["Camera Control"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/ppEffectCommitted
revid: 348518
updated: 2023-11-08T13:06:00Z
---

# ppEffectCommitted

*Command · Camera Control · Arma 3 v0.50 · introduced in Arma 2 v1.00*

## Description

Check whether given post process effect is committed.

## Syntax

### Syntax 1

```sqf
ppEffectCommitted effect
```

**Parameters:**

- `effect`: [String](../topics/String.md) - effect name

**Returns:** [Boolean](../topics/Boolean.md)

### Syntax 2

```sqf
ppEffectCommitted handle
```

**Parameters:**

- `handle`: [Number](../topics/Number.md) - effect handle

**Returns:** [Boolean](../topics/Boolean.md)

## Examples

### Example 1

```sqf
ppEffectCommitted "colorCorrection";
```

### Example 2

```sqf
ppEffectCommitted _hndl;
```

### Example 3

```sqf
if (ppEffectCommitted "colorCorrection") then { hint "alteration done !" };
```

## See also

Post Process Effects · [ppEffectForceInNVG](../commands/ppEffectForceInNVG.md) · [ppEffectEnable](../commands/ppEffectEnable.md) · [ppEffectDestroy](../commands/ppEffectDestroy.md) · [ppEffectCreate](../commands/ppEffectCreate.md) · [ppEffectCommit](../commands/ppEffectCommit.md) · [ppEffectAdjust](../commands/ppEffectAdjust.md)

<sub>Source: [BI Community Wiki — ppEffectCommitted](https://community.bistudio.com/wiki/ppEffectCommitted) (revision 348518).</sub>
