---
name: "ppEffectDestroy"
type: command
status: ok
groups: ["Camera Control"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/ppEffectDestroy
revid: 330371
updated: 2022-09-04T20:26:39Z
---

# ppEffectDestroy

*Command · Camera Control · Arma 3 v0.50 · introduced in Arma 2 v1.00*

## Description

Destroy Post Process Effects given by handle or array of handles.

## Syntax

### Syntax 1

```sqf
ppEffectDestroy effect
```

**Parameters:**

- `effect`: [Number](../topics/Number.md) - effect handle

**Returns:** [Nothing](../topics/Nothing.md)

### Syntax 2

```sqf
ppEffectDestroy effects
```

**Parameters:**

- `effects`: [Array](../topics/Array.md) of [Number](../topics/Number.md)s - array of effect handles

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
ppEffectDestroy _hndl;
```

### Example 2

```sqf
ppEffectDestroy [_hndl0, _hndl1, _hndl2];
```

## See also

Post Process Effects · [ppEffectForceInNVG](../commands/ppEffectForceInNVG.md) · [ppEffectEnable](../commands/ppEffectEnable.md) · [ppEffectEnabled](../commands/ppEffectEnabled.md) · [ppEffectCreate](../commands/ppEffectCreate.md) · [ppEffectCommit](../commands/ppEffectCommit.md) · [ppEffectCommitted](../commands/ppEffectCommitted.md) · [ppEffectAdjust](../commands/ppEffectAdjust.md)

<sub>Source: [BI Community Wiki — ppEffectDestroy](https://community.bistudio.com/wiki/ppEffectDestroy) (revision 330371).</sub>
