---
name: "ppEffectForceInNVG"
type: command
status: ok
groups: ["Camera Control"]
arma3_since: "0.50"
locality: {"argument": null, "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/ppEffectForceInNVG
revid: 348736
updated: 2023-11-08T14:32:10Z
---

# ppEffectForceInNVG

*Command · Camera Control · Arma 3 v0.50*

Locality: effect **local**

## Description

Forces use of Post Process Effects in NVG.

## Syntax

```sqf
ppHandle ppEffectForceInNVG force
```

**Parameters:**

- `ppHandle`: [Number](../topics/Number.md) - handle of the post processing returned by [ppEffectCreate](../commands/ppEffectCreate.md)
- `force`: [Boolean](../topics/Boolean.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
_ppGrain ppEffectForceInNVG true;
```

## See also

Post Process Effects · [ppEffectEnable](../commands/ppEffectEnable.md) · [ppEffectEnabled](../commands/ppEffectEnabled.md) · [ppEffectDestroy](../commands/ppEffectDestroy.md) · [ppEffectCreate](../commands/ppEffectCreate.md) · [ppEffectCommit](../commands/ppEffectCommit.md) · [ppEffectCommitted](../commands/ppEffectCommitted.md) · [ppEffectAdjust](../commands/ppEffectAdjust.md)

<sub>Source: [BI Community Wiki — ppEffectForceInNVG](https://community.bistudio.com/wiki/ppEffectForceInNVG) (revision 348736).</sub>
