---
name: "preloadTitleObj"
type: command
status: ok
groups: ["GUI Control"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/preloadTitleObj
revid: 363768
updated: 2024-04-19T08:56:31Z
---

# preloadTitleObj

*Command · GUI Control · Arma 3 v0.50 · introduced in Operation Flashpoint: Elite v1.00*

## Description

Preloads data for the given resource object.

## Syntax

```sqf
preloadTitleObj [name, type, speed, showInMap]
```

**Parameters:**

- `name`: [String](../topics/String.md) - defined in `configFile >> "CfgTitles" >> name`
- `type`: [String](../topics/String.md) - see Title Effect Types
- `speed`: [Number](../topics/Number.md) - (Optional, default -1)
- `showInMap`: [Boolean](../topics/Boolean.md) - (Optional, default [true](../commands/true.md))

**Returns:** [Boolean](../topics/Boolean.md)

## Examples

### Example 1

```sqf
_ok = preloadTitleObj ["BISLogo", "PLAIN"];
```

## See also

[cutObj](../commands/cutObj.md)

<sub>Source: [BI Community Wiki — preloadTitleObj](https://community.bistudio.com/wiki/preloadTitleObj) (revision 363768).</sub>
