---
name: "progressLoadingScreen"
type: command
status: ok
groups: ["System"]
arma3_since: "0.50"
locality: {"argument": null, "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/progressLoadingScreen
revid: 376972
updated: 2026-01-01T06:03:03Z
---

# progressLoadingScreen

*Command · System · Arma 3 v0.50 · introduced in Arma 2 v1.00*

Locality: effect **local**

## Description

If loading screen is shown, sets progress bar to the given value (interval is from 0 to 1]).

> [!NOTE]
> **Arma 3:** The loading screen can be force-ended with the ENDLOAD cheat code.

## Syntax

```sqf
progressLoadingScreen progress
```

**Parameters:**

- `progress`: [Number](../topics/Number.md) in range 0..1

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
startLoadingScreen ["Loading My Mission"];
// 
// batch of code
// 
progressLoadingScreen 0.25;
// 
// batch of code
// 
progressLoadingScreen 0.50;
// 
// batch of code
// 
progressLoadingScreen 0.95;
// 
// batch of code
// 
endLoadingScreen;
```

## See also

[startLoadingScreen](../commands/startLoadingScreen.md) · [endLoadingScreen](../commands/endLoadingScreen.md) · [BIS_fnc_progressLoadingScreen](../functions/BIS_fnc_progressLoadingScreen.md)

<sub>Source: [BI Community Wiki — progressLoadingScreen](https://community.bistudio.com/wiki/progressLoadingScreen) (revision 376972).</sub>
