{"name":"rain","operator":null,"title":"rain","type":"command","url":"https://community.bistudio.com/wiki/rain","revid":348549,"updated":"2023-11-08T13:10:02Z","groups":["Environment"],"status":"ok","replaced_by":[],"games":[{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma1","name":"Armed Assault","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Returns the current value of rain density.","syntaxes":[{"syntax":"rain","since":null,"effect":null,"exec":null,"params":[],"returns":{"type":"Number in range 0..1","types":["Number"],"description":null,"text":"Number in range 0..1"},"form":"nullary","operator":null,"left":null,"right":null}],"examples":[{"text":"```sqf\n_rainLevel = rain;\n```","code":["_rainLevel = rain;"]}],"multiplayer":"Pre-Arma 3, each client and the server could have different rain values. Since Arma 3 the value is synced over network.","problems":null,"aliases":[],"see_also":["setRain","fog"],"notes":[],"categories":[]}