{"name":"resetCamShake","operator":null,"title":"resetCamShake","type":"command","url":"https://community.bistudio.com/wiki/resetCamShake","revid":321939,"updated":"2022-05-22T12:55:05Z","groups":["Camera Control"],"status":"ok","replaced_by":[],"games":[{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":"local","server_exec":false},"exec":null,"description":"Stops any ongoing camera shake effects. Does not prevent new effects from being created. To disallow new effects altogether, enableCamShake should be used.","syntaxes":[{"syntax":"resetCamShake","since":null,"effect":null,"exec":null,"params":[],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"nullary","operator":null,"left":null,"right":null}],"examples":[{"text":"```sqf\nresetCamShake;\n```","code":["resetCamShake;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["enableCamShake","addCamShake","setCamShakeDefParams","setCamShakeParams"],"notes":[],"categories":["Arma 2: Operation Arrowhead: New Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 3: Scripting Commands","Command Group: Camera Control","Introduced with Arma 2: Operation Arrowhead version 1.50","Scripting Commands","Scripting Commands: Local Effect","Take On Helicopters: Scripting Commands"]}