---
name: "ropeAttachEnabled"
type: command
status: ok
groups: ["Ropes and Sling Loading"]
arma3_since: "1.34"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/ropeAttachEnabled
revid: 309984
updated: 2022-05-05T12:17:03Z
---

# ropeAttachEnabled

*Command · Ropes and Sling Loading · Arma 3 v1.34*

## Description

Returns [true](../commands/true.md) if entity can be attached to a rope end.

## Syntax

```sqf
ropeAttachEnabled entity
```

**Parameters:**

- `entity`: [Object](../topics/Object.md) - entity to check

**Returns:** [Boolean](../topics/Boolean.md) - [true](../commands/true.md) if allowed

## Examples

### Example 1

```sqf
ropeAttachEnabled veh1;
```

## See also

[ropes](../commands/ropes.md) · [canSlingLoad](../commands/canSlingLoad.md) · [enableRopeAttach](../commands/enableRopeAttach.md) · [getSlingLoad](../commands/getSlingLoad.md) · [ropeAttachedObjects](../commands/ropeAttachedObjects.md) · [ropeAttachTo](../commands/ropeAttachTo.md) · [ropeDestroy](../commands/ropeDestroy.md) · [ropeLength](../commands/ropeLength.md) · [ropeUnwound](../commands/ropeUnwound.md) · [ropeAttachedTo](../commands/ropeAttachedTo.md) · [ropeCreate](../commands/ropeCreate.md) · [ropeDetach](../commands/ropeDetach.md) · [ropeCut](../commands/ropeCut.md) · [ropeEndPosition](../commands/ropeEndPosition.md) · [ropeUnwind](../commands/ropeUnwind.md) · [setSlingLoad](../commands/setSlingLoad.md) · [slingLoadAssistantShown](../commands/slingLoadAssistantShown.md)

<sub>Source: [BI Community Wiki — ropeAttachEnabled](https://community.bistudio.com/wiki/ropeAttachEnabled) (revision 309984).</sub>
