{"name":"ropeDetach","operator":null,"title":"ropeDetach","type":"command","url":"https://community.bistudio.com/wiki/ropeDetach","revid":319665,"updated":"2022-05-13T09:24:40Z","groups":["Ropes and Sling Loading"],"status":"ok","replaced_by":[],"games":[{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"1.34"}],"since":{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},"arma3_since":"1.34","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Detaches attached object from rope (i.e. detaches rope end from attached to it entity). See ropeAttachTo for attach operation.","syntaxes":[{"syntax":"attachedObject ropeDetach rope","since":null,"effect":null,"exec":null,"params":[{"name":"attachedObject","type":"Object","optional":false,"default":null,"description":"entity attached to the end of rope","types":["Object"],"since":null,"text":"attachedObject: Object - entity attached to the end of rope"},{"name":"rope","type":"Object","optional":false,"default":null,"description":"rope object to which entity is attached","types":["Object"],"since":null,"text":"rope: Object - rope object to which entity is attached"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"attachedObject","types":["Object"]},"right":{"text":"rope","types":["Object"]}}],"examples":[{"text":"```sqf\nvehicle player ropeDetach myRope;\n```","code":["vehicle player ropeDetach myRope;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["ropeCreate","ropeDestroy","ropeSetCargoMass","ropes","canSlingLoad","enableRopeAttach","getSlingLoad","ropeAttachedObjects","ropeAttachTo","ropeLength","ropeUnwound","ropeAttachedTo","ropeAttachEnabled","ropeCut","ropeEndPosition","ropeUnwind"],"notes":[],"categories":["Arma 3: Scripting Commands","Command Group: Ropes and Sling Loading","Introduced with Take On Helicopters version 1.00","Scripting Commands","Take On Helicopters: New Scripting Commands","Take On Helicopters: Scripting Commands"]}