{"name":"runInitScript","operator":null,"title":"runInitScript","type":"command","url":"https://community.bistudio.com/wiki/runInitScript","revid":347552,"updated":"2023-09-28T09:35:18Z","groups":["System"],"status":"ok","replaced_by":[],"games":[{"game":"ofpe","name":"Operation Flashpoint: Elite","version":"1.00"},{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"ofpe","name":"Operation Flashpoint: Elite","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":"local","server_exec":false},"exec":null,"description":"Fades in mission screen and re-executes init.sqf and init.sqs scripts. In Eden Editor the code inside the \"Init\" mission attribute is executed.","syntaxes":[{"syntax":"runInitScript","since":null,"effect":null,"exec":null,"params":[],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"nullary","operator":null,"left":null,"right":null}],"examples":[{"text":"```sqf\nrunInitScript;\n```","code":["runInitScript;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["Event Scripts"],"notes":[],"categories":["ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: System","Introduced with Operation Flashpoint: Elite version 1.00","Operation Flashpoint: Elite: New Scripting Commands","Operation Flashpoint: Elite: Scripting Commands","Scripting Commands","Scripting Commands: Local Effect","Take On Helicopters: Scripting Commands"]}