---
name: "set3DENModelsVisible"
type: command
status: ok
groups: ["Eden Editor"]
arma3_since: "1.56"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/set3DENModelsVisible
revid: 351312
updated: 2023-11-27T04:55:31Z
---

# set3DENModelsVisible

*Command · Eden Editor · Arma 3 v1.56*

## Description

Enables or disables trigger area visibility.

## Syntax

```sqf
set3DENModelsVisible [map, scene]
```

**Parameters:**

- `map`: [Boolean](../topics/Boolean.md)
- `scene`: [Boolean](../topics/Boolean.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
set3DENModelsVisible [true, true];
```

## See also

[get3DENLinesVisible](../commands/get3DENLinesVisible.md) · [get3DENIconsVisible](../commands/get3DENIconsVisible.md)

<sub>Source: [BI Community Wiki — set3DENModelsVisible](https://community.bistudio.com/wiki/set3DENModelsVisible) (revision 351312).</sub>
