{"name":"setAmmoCargo","operator":null,"title":"setAmmoCargo","type":"command","url":"https://community.bistudio.com/wiki/setAmmoCargo","revid":376962,"updated":"2026-01-01T05:54:37Z","groups":["Vehicle Inventory"],"status":"ok","replaced_by":[],"games":[{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},{"game":"ofpe","name":"Operation Flashpoint: Elite","version":"1.00"},{"game":"arma1","name":"Armed Assault","version":"1.00"},{"game":"arma2","name":"Arma 2","version":"1.00"},{"game":"arma2oa","name":"Arma 2: Operation Arrowhead","version":"1.50"},{"game":"tkoh","name":"Take On Helicopters","version":"1.00"},{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"ofp","name":"Operation Flashpoint","version":"1.00"},"arma3_since":"0.50","branch":null,"locality":{"argument":"local","effect":"global","server_exec":false},"exec":null,"description":"Set amount of ammo resources in cargo space of a rearm vehicle. Ammo resource is used to resupply vehicles that take ammo. Soldiers use individual magazines instead.\n\nThe actual **quantity** to work with is determined by the model's class in CfgVehicles","syntaxes":[{"syntax":"vehicleName setAmmoCargo ammoCargo","since":null,"effect":null,"exec":null,"params":[{"name":"vehicleName","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"vehicleName: Object"},{"name":"ammoCargo","type":"Number in range 0..1","optional":false,"default":null,"description":null,"types":["Number"],"since":null,"text":"ammoCargo: Number in range 0..1"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"vehicleName","types":["Object"]},"right":{"text":"ammoCargo","types":["Number"]}}],"examples":[{"text":"```sqf\n_ammoTruck1 setAmmoCargo 0.5;\n```","code":["_ammoTruck1 setAmmoCargo 0.5;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["getAmmoCargo","setFuelCargo","setRepairCargo"],"notes":[],"categories":["ArmA: Armed Assault: Scripting Commands","Arma 2: Operation Arrowhead: Scripting Commands","Arma 2: Scripting Commands","Arma 3: Scripting Commands","Command Group: Vehicle Inventory","Introduced with Operation Flashpoint version 1.00","Operation Flashpoint: Elite: Scripting Commands","Operation Flashpoint: New Scripting Commands","Operation Flashpoint: Scripting Commands","Scripting Commands","Scripting Commands: Global Effect","Take On Helicopters: Scripting Commands"]}