{"name":"setAngularVelocity","operator":null,"title":"setAngularVelocity","type":"command","url":"https://community.bistudio.com/wiki/setAngularVelocity","revid":377432,"updated":"2026-01-02T06:46:18Z","groups":["Object Manipulation"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"2.18"}],"since":{"game":"arma3","name":"Arma 3","version":"2.18"},"arma3_since":"2.18","branch":null,"locality":{"argument":"local","effect":"global","server_exec":false},"exec":null,"description":"Sets the angular velocity of the object in world space as a 3D vector. The units are in Rad/s and rotations are clockwise.\n\n> [!IMPORTANT]\n> Angular velocity is limited to a range of +-1000 Rad/s.","syntaxes":[{"syntax":"obj setAngularVelocity vector","since":null,"effect":null,"exec":null,"params":[{"name":"obj","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"obj: Object"},{"name":"vector","type":"Vector3D","optional":false,"default":null,"description":"angular velocity of the object in world space.","types":["Vector3D"],"since":null,"text":"vector: Vector3D - angular velocity of the object in world space."}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"obj","types":["Object"]},"right":{"text":"vector","types":["Vector3D"]}}],"examples":[{"text":"```sqf\nmyHeli setAngularVelocity [0,0,1]; // will cause the helicopter to spin around a vertical line passing through its center\n```","code":["myHeli setAngularVelocity [0,0,1]; // will cause the helicopter to spin around a vertical line passing through its center"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["setVelocity","setAngularVelocityModelSpace","angularVelocity"],"notes":[],"categories":["Arma 3: New Scripting Commands","Arma 3: Scripting Commands","Command Group: Object Manipulation","Introduced with Arma 3 version 2.18","Scripting Commands","Scripting Commands: Global Effect"]}