{"name":"setBleedingRemaining","operator":null,"title":"setBleedingRemaining","type":"command","url":"https://community.bistudio.com/wiki/setBleedingRemaining","revid":321008,"updated":"2022-05-13T11:02:28Z","groups":["Object Manipulation"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"0.50"}],"since":{"game":"arma3","name":"Arma 3","version":"0.50"},"arma3_since":"0.50","branch":null,"locality":{"argument":null,"effect":null,"server_exec":false},"exec":null,"description":"Sets for how many seconds injured unit leaves blood trail.\nThe unit damage must be >= 0.1 for this command to have an effect, otherwise, the getBleedingRemaining will return 0 and no blood trail is left behind.","syntaxes":[{"syntax":"unit setBleedingRemaining time","since":null,"effect":null,"exec":null,"params":[{"name":"unit","type":"Object","optional":false,"default":null,"description":null,"types":["Object"],"since":null,"text":"unit: Object"},{"name":"time","type":"Number","optional":false,"default":null,"description":null,"types":["Number"],"since":null,"text":"time: Number"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"binary","operator":null,"left":{"text":"unit","types":["Object"]},"right":{"text":"time","types":["Number"]}}],"examples":[{"text":"```sqf\n_unit setBleedingRemaining 60;\n```","code":["_unit setBleedingRemaining 60;"]},{"text":"```sqf\nplayer setDamage 0.25;\nplayer setBleedingRemaining 120;\n```","code":["player setDamage 0.25;\nplayer setBleedingRemaining 120;"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["getBleedingRemaining","isBurning","isBleeding"],"notes":[],"categories":["Arma 3: New Scripting Commands","Arma 3: Scripting Commands","Command Group: Object Manipulation","Introduced with Arma 3 version 0.50","Scripting Commands"]}