---
name: "setCollisionLight"
type: command
status: ok
groups: ["Lights"]
arma3_since: "1.32"
locality: {"argument": "local", "effect": "global", "server_exec": false}
source: https://community.bistudio.com/wiki/setCollisionLight
revid: 319554
updated: 2022-05-13T09:24:28Z
---

# setCollisionLight

*Command · Lights · Arma 3 v1.32*

Locality: arguments **local** · effect **global**

## Description

Switches collision lights of a vehicle on/off.

## Syntax

```sqf
vehicle setCollisionLight set
```

**Parameters:**

- `vehicle`: [Object](../topics/Object.md)
- `set`: [Boolean](../topics/Boolean.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
heli setCollisionLight true;
```

## See also

[isLightOn](../commands/isLightOn.md) · [isCollisionLightOn](../commands/isCollisionLightOn.md) · [setPilotLight](../commands/setPilotLight.md) · [isIRLaserOn](../commands/isIRLaserOn.md) · [engineOn](../commands/engineOn.md) · [isEngineOn](../commands/isEngineOn.md)

<sub>Source: [BI Community Wiki — setCollisionLight](https://community.bistudio.com/wiki/setCollisionLight) (revision 319554).</sub>
