---
name: "setEngineRpmRTD"
type: command
status: ok
groups: ["RTD"]
arma3_since: "1.34"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/setEngineRpmRTD
revid: 349351
updated: 2023-11-08T15:35:07Z
---

# setEngineRpmRTD

*Command · RTD · Arma 3 v1.34 · introduced in Take On Helicopters v1.00*

## Description

Sets the RPM of given engines. 

> [!NOTE]
> **afm:** For this command to have any effect, the Advanced Flight Model (AFM) has to be enabled. AFM status can be checked with [difficultyEnabledRTD](../commands/difficultyEnabledRTD.md).

## Syntax

```sqf
helicopter setEngineRpmRTD [rpm, engineIndex]
```

**Parameters:**

- `helicopter`: [Object](../topics/Object.md)
- `rpm`: [Number](../topics/Number.md) - wanted RPM
- `engineIndex`: [Number](../topics/Number.md) - index of the engine
  - engine index 0: engine #1
  - engine index 1: engine #2
  - engine index 2: engine #3
  - engine index -1: all engines

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
myHelicopter setEngineRpmRTD [1337, -1];
```

## See also

[setWantedRPMRTD](../commands/setWantedRPMRTD.md) · [rotorsRpmRTD](../commands/rotorsRpmRTD.md) · [enginesRpmRTD](../commands/enginesRpmRTD.md)

<sub>Source: [BI Community Wiki — setEngineRpmRTD](https://community.bistudio.com/wiki/setEngineRpmRTD) (revision 349351).</sub>
