---
name: "setHUDMovementLevels"
type: command
status: ok
groups: ["Interaction"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/setHUDMovementLevels
revid: 323045
updated: 2022-06-28T21:43:09Z
---

# setHUDMovementLevels

*Command · Interaction · Arma 3 v0.50*

## Description

Set min/max movement borders displayed in HUD gauges. Use -1 to skip some value.

## Syntax

```sqf
setHUDMovementLevels [minSpeed, maxSpeed, minAlt, maxAlt, minDir, maxDir, targetOrPosition]
```

**Parameters:**

- `minSpeed`: [Number](../topics/Number.md) - in m/s
- `maxSpeed`: [Number](../topics/Number.md) - in m/s
- `minAlt`: [Number](../topics/Number.md) - in meters
- `maxAlt`: [Number](../topics/Number.md) - in meters
- `minDir`: [Number](../topics/Number.md) - in degrees
- `maxDir`: [Number](../topics/Number.md) - in degrees
- `targetOrPosition`: [Object](../topics/Object.md) or [Position](../topics/Position.md)

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
setHUDMovementLevels [20, 30, -1, -1, 0.23, 2.1, [0,0,0]];
```

### Example 2

```sqf
setHUDMovementLevels [20, 30, -1, -1, 0.23, 2.1, player];
```

<sub>Source: [BI Community Wiki — setHUDMovementLevels](https://community.bistudio.com/wiki/setHUDMovementLevels) (revision 323045).</sub>
