---
name: "setHumidity"
type: command
status: ok
groups: ["Environment"]
arma3_since: "2.08"
locality: {"argument": null, "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/setHumidity
revid: 309121
updated: 2022-05-03T10:45:24Z
---

# setHumidity

*Command · Environment · Arma 3 v2.08*

Locality: effect **local**

## Description

Sets surface humidity. Affects how footsteps sound (dry / wet). [humidity](../commands/humidity.md) is increasing when raining and decreasing when not raining. Exception is if the rain is set with 'snow' flag, then [humidity](../commands/humidity.md) is not updated.

## Syntax

```sqf
setHumidity humidity
```

**Parameters:**

- `humidity`: [Number](../topics/Number.md) - surface humidity in the range 0..1

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
setHumidity 1;
```

## See also

[humidity](../commands/humidity.md) · [setRain](../commands/setRain.md)

<sub>Source: [BI Community Wiki — setHumidity](https://community.bistudio.com/wiki/setHumidity) (revision 309121).</sub>
