---
name: "setMarkerShapeLocal"
type: command
status: ok
groups: ["Markers"]
arma3_since: "0.50"
locality: {"argument": null, "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/setMarkerShapeLocal
revid: 370123
updated: 2024-11-01T19:52:42Z
---

# setMarkerShapeLocal

*Command · Markers · Arma 3 v0.50 · introduced in Armed Assault v1.04*

Locality: effect **local**

## Description

Selects shape (actual type) of the local marker. Non-existing marker shape defaults to "RECTANGLE".

## Syntax

```sqf
markerName setMarkerShapeLocal shape
```

**Parameters:**

- `markerName`: [String](../topics/String.md)
- `shape`: [String](../topics/String.md) - the shape, can be one of:
  - `"ICON"`
  - `"RECTANGLE"`
  - `"ELLIPSE"`
  - Arma 3 v1.60 `"POLYLINE"`
  - Arma 3 v2.20 `"TRIANGLE"`
  - Arma 3 v2.20 `"PENTAGON"`
  - Arma 3 v2.20 `"HEXAGON"`
  - Arma 3 v2.20 `"HEPTAGON"`
  - Arma 3 v2.20 `"OCTAGON"`
  - Arma 3 v2.20 `"NONAGON"`
  - Arma 3 v2.20 `"DECAGON"`

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
"Marker1" setMarkerShapeLocal "RECTANGLE";
```

## See also

[setMarkerShape](../commands/setMarkerShape.md) · [markerShape](../commands/markerShape.md)

<sub>Source: [BI Community Wiki — setMarkerShapeLocal](https://community.bistudio.com/wiki/setMarkerShapeLocal) (revision 370123).</sub>
