{"name":"setMissionOptions","operator":null,"title":"setMissionOptions","type":"command","url":"https://community.bistudio.com/wiki/setMissionOptions","revid":378913,"updated":"2026-08-12T15:53:18Z","groups":["System"],"status":"ok","replaced_by":[],"games":[{"game":"arma3","name":"Arma 3","version":"2.18"}],"since":{"game":"arma3","name":"Arma 3","version":"2.18"},"arma3_since":"2.18","branch":null,"locality":{"argument":null,"effect":"local","server_exec":false},"exec":null,"description":"Sets various mission options. The options are automatically reset between missions and are saved/restored with the save system.\n\nAvailable Options:\n\n- IgnoreNoDamage: Boolean - (default false) true to filter out no change in damage from HandleDamage calls\n- IgnoreFakeHeadHit: Boolean - (default false) true to filter out FakeHeadHit context from HandleDamage calls\n- IgnoreUpsideDownDamage: Boolean - (default false) true to ignore some minor upside down damage accumulation for a helicopter\n- Arma 3 v2.20 SnakesCanOpenDoors: Boolean - (default false) true to revert to legacy behaviour when snakes would open doors when entering houses\n- Arma 3 v2.20 AIThinkOnlyLocal: Boolean - (default false) true to disable processing targetting data for remote AI units, knowsAbout, targets and similar commands will cease to work on remote units. For a gain in client performance because they no longer have to calculate all AI units.\n- Arma 3 v2.24 MapSymbolIsHiddenWithTheObject: Boolean - (default true) true to hide map symbol when terrain object is hidden.\n- Arma 3 v2.24 MapHideForests: Boolean - (default false) true to hide map symbols for forests.\n- Arma 3 v2.24 MapHideRockFormations: Boolean - (default false) true to hide map symbols for rock formations.\n- Arma 3 v2.24 MapHideTowns: Boolean - (default false) true to hide map symbols for towns.\n- Arma 3 v2.24 MapHideRoads: Boolean - (default false) true to hide map symbols for roads.\n- Arma 3 v2.24 MapHideRivers: Boolean - (default false) true to hide map symbols for rivers.\n- Arma 3 v2.24 MapHideSigns: Boolean - (default false) true to hide map icons for objects.\n- Arma 3 v2.24 MapHideSmallSigns: Boolean - (default false) true to hide map icons for trees, bushes, rocks.\n- Arma 3 v2.24 MapHideLocations: Boolean - (default false) true to hide map icons for trees, bushes, rocks.\n\nProviding a empty HashMap will reset all options to defaults.","syntaxes":[{"syntax":"setMissionOptions options","since":null,"effect":null,"exec":null,"params":[{"name":"options","type":"HashMap","optional":false,"default":null,"description":"a HashMap containing all the options to be changed","types":["HashMap"],"since":null,"text":"options: HashMap - a HashMap containing all the options to be changed"}],"returns":{"type":"Nothing","types":["Nothing"],"description":null,"text":"Nothing"},"form":"unary","operator":null,"left":null,"right":{"text":"options","types":["HashMap"]}}],"examples":[{"text":"```sqf\nsetMissionOptions createHashMapFromArray [[\"IgnoreNoDamage\", true], [\"IgnoreFakeHeadHit\", true], [\"IgnoreUpsideDownDamage\", true]];\n```","code":["setMissionOptions createHashMapFromArray [[\"IgnoreNoDamage\", true], [\"IgnoreFakeHeadHit\", true], [\"IgnoreUpsideDownDamage\", true]];"]},{"text":"```sqf\nsetMissionOptions createHashMap; // reset options to default\n```","code":["setMissionOptions createHashMap; // reset options to default"]}],"multiplayer":null,"problems":null,"aliases":[],"see_also":["getMissionOptions","getResolution","getAudioOptionVolumes","getSubtitleOptions"],"notes":[],"categories":["Arma 3: New Scripting Commands","Arma 3: Scripting Commands","Command Group: System","Introduced with Arma 3 version 2.18","Scripting Commands","Scripting Commands: Local Effect"]}