---
name: "setMousePosition"
type: command
status: ok
groups: ["GUI Control - Positioning"]
arma3_since: "0.50"
locality: {"argument": null, "effect": null, "server_exec": false}
source: https://community.bistudio.com/wiki/setMousePosition
revid: 340820
updated: 2023-05-07T11:05:54Z
---

# setMousePosition

*Command · GUI Control - Positioning · Arma 3 v0.50 · introduced in Armed Assault v1.00*

## Description

Moves mouse pointer to specified position on the screen. **x** and **y** could be any number, but will be clipped so mouse never leaves the screen area.

## Syntax

```sqf
setMousePosition [x, y]
```

**Parameters:**

- `x`: [Number](../topics/Number.md) - x in screen coordinates
- `y`: [Number](../topics/Number.md) - y in screen coordinates

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
setMousePosition [0.5, 0.5];
```

## See also

[getMousePosition](../commands/getMousePosition.md) · [ctrlSetMousePosition](../commands/ctrlSetMousePosition.md) · [ctrlMousePosition](../commands/ctrlMousePosition.md) · [ctrlMapCursor](../commands/ctrlMapCursor.md) · [reversedMouseY](../commands/reversedMouseY.md)

<sub>Source: [BI Community Wiki — setMousePosition](https://community.bistudio.com/wiki/setMousePosition) (revision 340820).</sub>
