---
name: "setPlayerVoNVolume"
type: command
status: ok
groups: ["Radio and Chat"]
arma3_since: "2.00"
locality: {"argument": "global", "effect": "local", "server_exec": false}
source: https://community.bistudio.com/wiki/setPlayerVoNVolume
revid: 309265
updated: 2022-05-04T11:09:04Z
---

# setPlayerVoNVolume

*Command · Radio and Chat · Arma 3 v2.00*

Locality: arguments **global** · effect **local**

## Description

Sets provided player's Voice over Network (VoN) volume.

## Syntax

```sqf
unit setPlayerVoNVolume volume
```

**Parameters:**

- `unit`: [Object](../topics/Object.md) - the other player's unit
- `volume`: [Number](../topics/Number.md) - the wanted volume

**Returns:** [Nothing](../topics/Nothing.md)

## Examples

### Example 1

```sqf
_loudPlayer setPlayerVoNVolume 0.5;
```

## See also

[getPlayerVoNVolume](../commands/getPlayerVoNVolume.md) · [fadeSound](../commands/fadeSound.md) · [fadeRadio](../commands/fadeRadio.md) · [fadeMusic](../commands/fadeMusic.md)

<sub>Source: [BI Community Wiki — setPlayerVoNVolume](https://community.bistudio.com/wiki/setPlayerVoNVolume) (revision 309265).</sub>
